Games are a part of life. We played them as kids, and we still do so as adults. If done right, a game can captivate you for hours. For me network games with friends are the best. You get together, prepare some snacks and go at it! These experiences in my life have fueled my own pursuit into game development and the art of entertainment. I hope, one day, I will be part of the team that develops that next AAA game, that will be played for hours by me and my friends.
Super Drunk World
Side scroller game - Unity3d
Creating a game based on the graphics and animation of Alex Martin. This idea was conceptualized 2 years ago. I am now taking a look over the work and bringing the characters to life! Demo coming summer 2016.
TBA - collaboration with Disney
ETH & Disney Research Zürich collaboration
Development is being done using Unity3d. Details to come later after launch of the software.
Space Invaders - Remake
Classic game - Microsoft VS, XNA 4.0, C#
This game was built as a semester project during my Masters. The goal was to rebuild the game creating everything! This meant designing the collision detection, sprite sequences, music manager, level generator, and all other aspects from scratch. Lot of work, but a lot of fun.
Catch-Eye
Augmented Reality plugin - C++
This project focuses on rotating your face through skype to give a more personal feel when you talk to friends online. While on the team I helped improve tracking and develop the initial user interface. I also created the first commercial.
I love to travel, meet new people and see what other people are up to around the world. I grew up playing football (soccer) and street hockey, but I'm up for the challenge of any other team sport. Other side interests include building things out of wood, talking about life, or jumping in the lake and relaxing on a hot afternoon.
vaclavhnizda.com
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